![]() ![]() This piece of code checks if the current IPHONEOS_DEPLOYMENT_TARGET is lower than the wanted_project_target and only re-assigns it to wanted_project_target if this is the case. If current_project_target < wanted_project_targetĬonfig.build_settings = wanted_project_target.to_s Instead, 11.0 very much suffices.įor these reasons I propose to add this to the Podfile of your project: wanted_project_target = 11.0Ĭurrent_project_target = config.build_settings.to_f Apple today seeded the release candidate (RC) version of macOS Ventura 13.4 to developers for testing purposes, with the software coming a week after the launch of the fourth beta. For the problem to be solved, it's not necessary so set the target version of every pod to 13.0. ![]() OP asks for a solution that solves his problem.In moveFastLink's solution, when one of the pods already has a higher deployment target, it will be "downgraded" to 13.0. ![]() There are two things that I think could be improved: I would like to improve moveFastLink's solution. At this time immediately add -f again and save the file. Open Pods-Runner-frameworks.sh file from sublime (or any other).sh Path: flutter-project-folder/ios/Pods/Target Support Files/Pods-Runner/Pods-Runner-frameworks.sh If so, please go through following steps. However, you might get another issue while generating build. Now Missing file libarclite_iphoneos.a must be fixed. This basically updates minimum deployments from anything you have to 11.0 so you don’t need to update manually. Installer.pods_ do |target|įlutter_additional_ios_build_settings(target) Target.build_configurations.each do |config|Ĭonfig.build_settings = '11.0' Installer.generated_projects.each do |project| Once the file is successfully copied, you have completed the process of downloading the files and copying the libarclite_iphonesimulator.a file to the specified location.ġ. This will paste the copied file ( libarclite_iphonesimulator.a) into the arc directory. Right-click on an empty space within the arc directory and select "Paste Item" from the context menu. Go back to the Finder window containing the arc directory. Now, locate the downloaded file ( libarclite_iphonesimulator.a) and copy it. Rename the newly created folder as "arc". If the arc directory does not exist in the specified path, right-click on the "arc" folder in the Finder and select "New Folder" from the context menu. Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/ In the "Go to the folder" dialog box, enter the following path and click the "Go" button: In the menu bar, click on "Go" and select "Go to Folder" from the dropdown menu. Choose a suitable location to save the file.Īfter the download is complete, locate the downloaded file ( libarclite_iphonesimulator.a) on your computer. On the file page, click the "Download" button to download the file to your computer. Locate the file named libarclite_iphonesimulator.a.Ĭlick on the file name ( libarclite_iphonesimulator.a) to open it. On the GitHub page, you will see a list of files. Open a web browser and go to the following URL: Here are the step-by-step instructions, including the image links: ![]()
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