Apologies and roadmaps are all well and good, but some people just want to play the game they bought without technical issues blighting the experience. I played Nioh on PC and it was great, so it's not like it hasn't done good work on PC before, and the problem is less launching the game in a bad state than seeming like it's in no rush to fix it. Team Ninja has at least acknowledged the problem, but this feels like a poor showing from what is one of Japan's premiere action game studios. Datamining on consoles is just as doable as it is on PC. Alright, lets not pretend that datamining on PC is something anyone can do by opening the games folder and looking through files, its not 2003, thats not how it works. The base version of this game clearly isn't working very well for a considerable number of players on PC, who have paid good money for it, and one has to wonder what value any extra content could possibly bring while that remains the case. Originally posted by Æsir: still far more cumbersome to get access to the latest demo content than on a Windows PC. This would probably have landed better if it wasn't being said immediately below the announcement of monthly DLCs, because that makes you consider priorities. So… sorry for the bad port and, sorry, but you're gonna have to wait a while longer for fixes. "I promise that we will continue to make improvements so that you can play with peace of mind as soon as possible. "However, there are many combinations of PC environments in each household, and while our team continues to expand the environments where the game is checked post-launch, it will take time to replicate issues and properly fix them," said Hirayama. Very well, though Hirayama then makes a rather odd point about PC as a platform which, while true, isn't a terribly good rationale for a studio of Team Ninja's resource and experience shipping a shoddy PC port:
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